Projects / Mar 3, 2020

apple X Kanye

A minimal Apple Music OOH tease for a Kanye release, using stark white space, city-scale placement, and release-date tension to make the drop feel unavoidable.

apple X Kanye is a live audience experience for Apple Music built around a clear story, a focused interaction model, and a memorable visual world.

The work needed a clear idea, strong craft, and a production path that could hold together from concept through final output.

For apple X Kanye, I approached the work like a track with a visual mix. The Senior Art Director contribution was about timing, contrast, and restraint, finding the moments where motion, edit, or atmosphere could make the music feel larger without crowding it.

The project sits across brand strategy, creative content, experiential, so the solution had to work as both a strong creative read and a practical system people could understand quickly.

I focused on the decisions people feel before they notice them: hierarchy, pacing, interaction rhythm, image language, and the small details that make the work feel finished.

The result is a immersive experience that makes apple X Kanye feel clear, memorable, and built for the audience it was meant to reach.

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